The campaign mode has since been released. The objective of conquest mode is to capture the opposing team's headquarters. Game levels are represented by tiles on the map, and each tile can hold up to three battalions. Modding is supported via the Steam Workshop, with community members designing their own maps, weapons, vehicles and accompanying lore.Ī second mode, titled Conquest, combines the pre-existing elements of large-scale combat with turn-based strategy, similar to the Galactic Conquest mode seen in Star Wars: Battlefront II (2005 video game). The game is inspired by other multiplayer first-person shooter games such as Battlefield and Call of Duty. Ravenfield consists of multiple team game modes that revolve around capturing flags on a given map, and gaining points by killing members of the enemy team. The game incorporates Ragdoll physics with many options to give users the ability to control the AI, including a 'battle plan', and many other game factors such as AI count and what they can use. It was released on as an early access title for Windows, macOS and Linux. Ravenfield is a first-person shooter game developed by Swedish programmer Johan Hassel, who goes by the pseudonym SteelRaven7.
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